程式碼
#include <stdio.h>
int main()
{
int a=100;
int b=200;
int *p;
p = &a;
printf(" %d \n", *p);
}
PImage img1;
PImage img2;
PImage img3;
PImage img;
void setup(){
size(300,300);
img1=loadImage("img1.png");
img2=loadImage("img2.png");
img3=loadImage("img3.png");
img=img3;
}
void draw(){
background(255);
image(img, 100,100);
}
void keyPressed(){
if(keyCode==LEFT) img=img2;
if(keyCode==RIGHT) img=img1;
}
void keyReleased(){
img=img3;
}
PImage img1;
PImage img2;
PImage img3;
PImage img;
float x=100, y=100, vx=0;
void setup(){
size(300,300);
img1=loadImage("img1.png");
img2=loadImage("img2.png");
img3=loadImage("img3.png");
img=img3;
}
void draw(){
background(255);
image(img, x, y);
x += vx;
}
void keyPressed(){
if(keyCode==LEFT){
img=img2; vx= -1;
}else if(keyCode==RIGHT){
img=img1; vx= +1;
}
}
void keyReleased(){
img=img3;
}
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