#include<stdio.h>
int main(){
int a=100;
int b=200;
int *p;
p=&a;
printf("%d\n",*p);
p=&b;
printf("%d\n",*p);
}
就是指到位置做處理
然後又寫了能切換圖片的程式
PImage img1;
PImage img2;
PImage img3;
PImage img;
void setup(){
size(500,500);
img1=loadImage("img1.png");
img2=loadImage("img2.png");
img3=loadImage("img3.png");
img=img3;
}
void draw(){
background(255);
image(img,0,0);
}
void keyPressed(){
if(keyCode==LEFT)img=img2;
if(keyCode==RIGHT)img=img1;
}
void keyReleased(){
img=img3;
}
按左右鍵會切換
接著讓他移動八
PImage img1;
PImage img2;
PImage img3;
PImage img;
float x=100,y=100,vx=0;
void setup(){
size(500,500);
img1=loadImage("img1.png");
img2=loadImage("img2.png");
img3=loadImage("img3.png");
img=img3;
}
void draw(){
background(255);
image(img,x,y);
x+=vx;
}
void keyPressed(){
if(keyCode==LEFT){
img=img2;
vx=-1;
}
else if(keyCode==RIGHT){
img=img1;
vx=+1;
}
}
void keyReleased(){
img=img3;
vx=0;
}
PImage img1;
PImage img2;
PImage img3;
PImage img;
void setup(){
size(500,500);
img1=loadImage("img1.png");
img2=loadImage("img2.png");
img3=loadImage("img3.png");
img=img3;
}
void draw(){
background(255);
image(img,0,0);
}
void keyPressed(){
if(keyCode==LEFT)img=img2;
if(keyCode==RIGHT)img=img1;
}
void keyReleased(){
img=img3;
}
按左右鍵會切換
接著讓他移動八
PImage img1;
PImage img2;
PImage img3;
PImage img;
float x=100,y=100,vx=0;
void setup(){
size(500,500);
img1=loadImage("img1.png");
img2=loadImage("img2.png");
img3=loadImage("img3.png");
img=img3;
}
void draw(){
background(255);
image(img,x,y);
x+=vx;
}
void keyPressed(){
if(keyCode==LEFT){
img=img2;
vx=-1;
}
else if(keyCode==RIGHT){
img=img1;
vx=+1;
}
}
void keyReleased(){
img=img3;
vx=0;
}
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